Open Source Developers' Conference 2005 OSDC Logo
 

 

 

Rapid Game Development with Python

To add a paper, Login.

This presentation aims to cover some of the things you can do in Python in a very short amount of time. It will cover the use of PyGame, PyOpenGL and some additional libraries.


Keywords: python, games
Stream: Python
Presentation Type: 30 minute Paper Presentation in English
Paper: Rapid Game Development with Python


Richard Jones

Senior Software Developer, Common Ground

I'd been programming Python for about a year before I wrote my first game in it. That was about a decade ago now. These days I'm still writing games in Python, but I also get to write Python in my day job too.

I also run game programming challenges on a semi-regular basis, hoping to bring the enlightenment that comes from creating a game to as many people as I can.

Ref: OS5P0009

 
 
Melbourne Perl Mongers DList
Digital Dimensions
Copyright © 2005
OSDC 2005 hosted by Melbourne Perl Mongers
For futher information contact Scott Penrose
Hosting provided by Digital Dimensions and DList
Web site and logo design by Amanda Penrose